![]() ![]() ![]() # With all heroes allowed, 1000 iterations, different strategy for both teams, quiet mode Java -jar target/overwatch_meta_predictor.jar -ban-hero McCree -ban-hero Widowmaker -ban-hero Reinhardt -ban-hero Brigitte -nb-iterations 100 -strategy-team-1 RandomHeroBestSwitch -strategy-team-2 RandomHeroBestSwitch ![]() # With hero pools of, 100 iterations, same strategy for both teams Run the following command at the root of the project: In order to compile and run this program, you will need:Īll other dependencies will be automatically downloaded by Maven when building the JAR. There are some other functions, for example "Which hero should I switch to", that are worthĮxploring but did not make it into the compiled version yet. Improvements welcome.Īlso, the only JAR-usable mode is currently this turn-battle for successive improvements. The 465 (times 2 for team and enemy) 1-to-1 relationships are all subject to interpretationĪnd many of them may be plain wrong. The performance of this program is also limited by the author's own knowledge of the game So it is expected that the results tend to be more in line with reality. However, these factors are of lesser importance in "lower"-ranked games (say diamond and below), Simple reason: synergies and counters are also about positioning, communication, the mapīeing played, the individuals playing the game, plus a thousand small things that cannotīe taken into account when considering only 1-to-1 relationships. This program will not predict the perfect Meta for the highest levels of play for a hero pools (list of banned heroes given at the start).2-2-2 role-lock (exactly 2 Damage Dealers, 2 Tanks, 2 Supports).Per default, classic Overwatch rules are applied when checking for team validity: a strategy assigned at the beginning this can be any.Team or is worse at countering the enemy team.Įach team "decides" which changes to make at each turn according to 3 things: Thus produces two teams in which any change either reduces the overall synergy of the The underlying hypothesis is that this method eventually reaches an equilibrium and To their composition in turns, so that the synergy within the team grows and at the same In order to find the so-called Meta, two random teams are initialized and make changes The files team_graph and enemy_graph under src/main/resources describe those as enemies: how much does each hero counter each other hero.as teammates: how well does each hero synergise with each other hero.The program relies on 1-to-1 relationships of two sorts between every pair of heroes: This code aims at predicting the Most Efficient Team Available (META) given certain ![]() There are many aspects that are contributing to creating a solid team and strategy, and with all the changes coming in Overwatch 2, players will need to adapt to find the new competitive meta.Overwatch Meta Predictor What does it do? New heroes, maps, and hero reworks will all be contributing changes to the way Overwatch is played, and though these tweaks are nothing new to Overwatch, there are definitely more factors to think about in Overwatch 2. Finally, support heroes can worry less about their own health and focus more on healing teammates or even pushing back against opponents. With only one tank, DPS heroes are the ones who will be required to push objectives and make quick, game-changing moves. Instead of relying too heavily on a bullet-sponge tank, the goal is for the role to be a brawler and viable part of the team that is not just a giant shield. These abilities, on top of each hero's unique abilities, give each role more independence, which is necessary when reducing the number of players per team.īlizzard is attempting to restructure the way Overwatch is played with Overwatch 2. DPS heroes have increased speed, tank heroes have reduced knock-back and cause less ultimate charge, and support heroes automatically heal over time. In Overwatch 2, each role now has a passive ability that is designed to make each role feel more unique. Blizzard answered the fan's concerns by explaining why this change was being made, and what other parts of the game were being changed to help further balance each role. When this change was first announced, it received some flak from fans who were worried that such a drastic change could negatively affect the game. The most obvious change to Overwatch 2 is altering the team size from six to five, dropping one of the tank roles and buffing the sole tank hero. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |