![]() ![]() ![]() In addition, any weapon special quality may be applied to this necklace, and the quality then applies to those natural weapons as well. The enhancement bonuses on this necklace are applied to attack and damage rolls involving one or more of the wearer's natural weapons. There are other really nice things in there for Druids as well. Personally I would have a Necklace of Natural Weapons from the Savage Species Handbook. You'll need to use a Wilding Clasp, but this is one of the best and most powerful items in the game. If you can use items from Magic of Faerun, do not hesitate to buy a Cowl of Warding. Referring back to MIC page 234, you can add an Enhancement bonus to Wisdom to a neck item for the same price as a standalone Periapt of Wisdom. ![]() A Necklace of Adaptation is also useful, I would add its effect to a Choker of Life Protection at +50% cost for a total of 27,500 gp. The Wraith's Woe magic item set (MIC) could be extremely useful, though you would need to use a Wilding Clasp for each piece. You can use them to turn undead, a useful ability, and since the unguent never wears off you can reuse the same long-duration foci indefinitely. Use them to cast Bone Talisman during downtime, each will last about 60 hours per caster level due to the unguent. Get some Unguent of Timelessness and use it to coat eight Bone Talisman spell foci per dose of unguent. Get a Standard Rod of Empower for Fire Seeds (berry bombs mode). Get a few Lesser Rods of Extend for buffs like Longstrider and Barkskin, and also for Creeping Cold. On the days in between cast Energy Immunity extended three times, again using the pearl to only use two spell slots, and you'll constantly be immune to all five energy types and get a +6 Resistance bonus to saves. Get a Standard Rod of Extend and a 6th level Pearl of Power, every other day cast Energy Immunity twice and Superior Resistance all extended, using the pearl to only spend two spell slots, and they'll all last 48 hours. ![]() According to MIC (page 234) you can add a Deflection bonus to an existing ring for no more than the price of a standalone Ring of Protection. Add the Ring of the Beast properties to a Ring of Freedom of Movement for +50% price (52,000 gp total) and you won't even need a Wilding Clasp for it. Mantle of the Beast and Ring of the Beast (CC) are also good to have, you don't even need a Wilding Clasp. You don't take the armor check penalty or movement penalties for wild armor, and your Monk AC bonus will apply when wearing it but only when wild shaped. Add the effects of a Belt of the Wide Earth (MIC) to it for +50% price (29,000 gp total with the wilding clasp) and you can spontaneously convert spell slots to cast Teleport 2/day, and it doubles your carrying capacity.Īrmor of the Beast (CC), Wild armor melds into your form and you are no longer considered to be wearing armor, but it still grants its AC bonus. Monk's Belt (DMG) with a Wilding Clasp (MIC), get your Wisdom bonus to AC and you can even use unarmed strikes regardless of form. ![]()
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